822 research outputs found

    Mom, Dad It’s Only a Game! Perceived Gambling and Gaming Behaviors among Adolescents and Young Adults: an Exploratory Study

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    Gambling and gaming are increasingly popular activities among adolescents. Although gambling is illegal in Portugal for youth under the age of 18 years, gambling opportunities are growing, mainly due to similarity between gambling and other technology-based games. Given the relationship between gambling and gaming activities, the paucity of research on gambling and gaming behaviors in Portugal, and the potential negative consequences in the lives of young people, the goal of this study was to explore and compare the perceptions of these two behaviors between Portuguese adolescents and young adults. Results from six focus groups (three with adolescents and three with young adults, comprising 37 participants aged between 13 and 26 years) indicated different perceptions for the two age groups. For adolescents, gaming was associated with addiction whereas for young adults it was perceived a tool for increasing personal and social skills. With regard to gambling, adolescents associated it with luck and financial rewards, whereas young adults perceived it as an activity with more risks than benefits. These results suggest developmental differences that have implications for intervention programs and future research

    Problemas GinecolĂłgicos em Adolescentes com Patologia NeurolĂłgica

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    Introdução: A contracepção e os problemas ginecolĂłgicos em adolescentes com patologia neurolĂłgica tem uma abordagem geral comum ao grupo etĂĄrio. Contudo, algumas patologias como a epilepsia e o dĂ©fice cognitivo (DC) profundo determinam necessidades e desafios adicionais emalguns casos. Objectivos: Caracterizar as necessidades e os problemas ginecolĂłgicos e respectivas opçÔes terapĂȘuticas em dois grupos de adolescentes com doença neurolĂłgica, com e sem DC. População e MĂ©todos: RevisĂŁo casuĂ­stica das adolescentes referenciadas da Consulta de Neuropediatria para a Consulta de Ginecologia de um hospital materno-infantil entre Janeiro de 1998 e Maio de 2007. Resultados: Foram identificadas 57 referenciaçÔes de adolescentes,37 com dĂ©fice cognitivo (65%) e 20 sem dĂ©fice cognitivo (DC). O DC foi classificado como “limiar” (1),ligeiro (7), moderado (8) ou grave/profundo (21). O segundo diagnĂłstico mais frequente foi a epilepsia (54% no grupo com DC e 60% no grupo sem DC). A contracepção foi motivo de consulta em 65% dos casos de cada grupo. Em doze adolescentes, foi utilizado o implante hormonal subcutĂąneo(10 com DC), e dez iniciaram contracepção oral (4 com DC). NĂŁo houve diferenças na opção por mĂ©todo hormonal em função da existĂȘncia ou nĂŁo de epilepsia (p=0,54). A dismenorreia foi a queixa ginecolĂłgica mais frequente em ambos os grupos (N=12). Seis adolescentes com DC profundo foram esterilizadas por necessidade de contracepção e/ou dismenorreia intensa, menorragia ou dificuldades com a higiene menstrual, incluindo quatro laqueaçÔes tubĂĄrias laparoscĂłpicas, duas histerectomias supracervicais e duas histerectomias totais. ConclusĂ”es: A epilepsia nĂŁo impede a contracepção hormonal em grande parte dos casos. O implante subcutĂąneo ultrapassa a dificuldade na adesĂŁo Ă  contracepção oral em jovens com DC. Existem questĂ”es Ă©ticas e legais associadas Ă  esterilização de adolescentes com DC profundo

    Validation of the Portuguese DSM-IV-MR-J

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    Youth problem gambling is viewed as an emergent public health issue in many countries, and is also an emerging area of public concern in Portugal. However, there is currently no Portuguese instrument that focuses specifically on the measurement of problem gambling among young people. Consequently, the present study aimed to validate the DSM-IV-MR-J for use among Portuguese adolescents and to examine its’ psychometric properties. A cross-cultural adaption of this instrument to the Portuguese language was performed using the translation and back translation method. The final version of the instrument was administered to 753 Portuguese high school and first year college students. The findings revealed an acceptable internal reliability and replicated the one-factor structure of this scale. Based on these findings, the Portuguese DSMIV-MR-J appears to be a valid and reliable instrument, and provides a much needed psychometric tool for the development of more research on youth gambling in Portugal

    Prevalence of adolescent problem gambling: a systematic review of recent research

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    Previous research has shown that gambling is a popular activity among adolescents. Following a rapid expansion of legalized gambling opportunities and the emergence of new forms of gambling, many researchers have carried out studies on adolescent gambling and problem gambling. The present paper reviews studies that have been conducted worldwide since 2000, and then presents a more detailed picture of adolescent gambling research in Europe, by providing a country-by country analysis. After an extensive search on academic databases and following an exclusion process, 44 studies were identified. The findings showed that 0.2–12.3% of youth meet criteria for problem gambling, notwithstanding differences among assessment instruments, cut-offs, and timeframes. However, despite this variability, several demographic characteristics were associated with adolescent gambling involvement and problem gambling. It is concluded that a small but significant minority of adolescents have gambling-related problems. Such findings will hopefully encourage more research into youth gambling to further understand the determinants of this phenomenon

    Gambling among adolescents and emerging adults: a cross-cultural study between Portuguese and English youth

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    In spite of age prohibitions, most research suggests that a large proportion of adolescents engage in gambling, with problem gambling prevalence rates significantly higher than in adults. There is some evidence suggesting that there are cultural variables that might explain the development of gambling behaviours in this age group. However, cross-cultural studies on this field are generally lacking. The present study tested a model in which individual and family variables are integrated into a single perspective as predictors of youth gambling behaviour in two different contexts (i.e. Portugal and England). A total of 1137 adolescents and young adults (552 Portuguese and 585 English) were surveyed with items relating to problem gambling, gambling frequency, sensation seeking, parental attachment, and cognitive distortions. Moreover, this study is the first to examine the mediation effect of sensation seeking between attachment and youth problem gambling. Results demonstrated that English youth showed a higher prevalence of problem gambling. The findings of this study also demonstrated that sensation seeking was a common predictor, mediating the relationship between attachment and problem gambling in both countries. The findings of this study suggest that although there were some common factors between the two samples, youth problem gambling and some risk factors can be influenced by the cultural context

    A Cultura do MIlho

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    O milho (Zea mays L.) Ă© uma espĂ©cie que pertence Ă  famĂ­lia Gramineae/Poaceae, com origem no teosinto, Zea mays, subespĂ©cie mexicana (Zea mays ssp. mexicana (Schrader) Iltis, hĂĄ mais de 8000 anos e que Ă© cultivada em muitas partes do Mundo (Estados Unidos da AmĂ©rica, RepĂșblica Popular da China, Índia, Brasil, França, IndonĂ©sia, África do Sul, etc.). A sua grande adaptabilidade, representada por variados genĂłtipos, permite o seu cultivo desde o Equador atĂ© ao limite das terras temperadas e desde o nĂ­vel do mar atĂ© altitudes superiores a 3600 metros, encontrando-se, assim, em climas tropicais, subtropicais e temperados. Esta planta tem como finalidade de utilização a alimentação humana e animal, devido Ă s suas elevadas qualidades nutricionais, contendo quase todos os aminoĂĄcidos conhecidos, com excepção da lisina e do triptofano. No contexto agrĂ­cola portuguĂȘs, o milho Ă© uma das culturas arvenses mais importante, sendo a que mais exploraçÔes agrĂ­colas envolve e segundo a Associação Nacional de Produtores de Milho e Sorgo desde 2006 tem ocupado uma ĂĄrea entre 130 a 150 mil hectares em todo o paĂ­s. A ĂĄrea destinada Ă  cultura pode aumentar, em consequĂȘncia do acrĂ©scimo da ĂĄrea de regadio e, para a qual, contribuirĂĄ o projeto de Alqueva (Alentejo), tendo esta regiĂŁo de Portugal um grande potencial por explorar e, dependendo dos preços e polĂ­ticas do mercado europeu e mundial, pode contribuir para um acrĂ©scimo na produção nacional, capaz de reduzir o volume das importaçÔes deste cereal. Atualmente, apesar do milho ser o cereal mais produzido em Portugal, o que se produz cobre pouco mais de 32 % das necessidades do mercado interno (AnuĂĄrio AgrĂ­cola). O milho Ă© uma cultura associada quer Ă  produção de silagem a qual Ă© de excelente qualidade, quer Ă  produção de grĂŁo, afirmando-se atualmente como uma cultura com enorme potencialidade produtiva da agricultura portuguesa de regadio, tendo um contibuto importante para a vitalidade das economias regionais e nacional. A introdução de novas variedades melhor adaptadas Ă s nossas condiçÔes edafo-climĂĄticas, bem como prĂĄticas culturais mais adequadas (adubaçÔes, tratamentos fitossanitĂĄrios, etc.) tĂȘm conduzido a um aumento significativo da produtividade da cultura no nosso paĂ­s, estando os indicadores de produtividade entre os melhores a nĂ­vel mundial

    Acute Kidney Injury in an HIV and HCV Patient

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